Hello.
I’m Sam a designer with over three years of experience. Worked towards multiple shipped titles on numerous platforms with both internal and external team members. Adept in creative problem solving, documentation & teamwork. I am seeking to take the next career step towards a design role at a studio focused on allying engaging experiences with compelling storytelling.
Strong organizational and time-management skills
Exceptional communication and interpersonal skills
Ability to work independently and as part of a team
Detail-oriented and able to handle multiple tasks simultaneously
Experience in developing & maintaining design documentation
Jira
Confluence
3ds Max
Unity
UE4/UE5
Blueprints
Adobe Suite (Illustrator, Photoshop, XD)
Figma
Microsoft Office Suite
Google Suite
May 2021 - July 2024 (3 years)
****Sept. 2019 - Sept. 2019
Human Fall Flat 2021, 2023
Successfully showcased communication & teamwork when collaborating with external clients.
Grid Legends VR 2021-2022
Applied critical analysis on game performance & feel.
For the King 2 2023
Supplied design suggestions regarding systems, UX and game flow.
Cancelled Project 2023
Developed strategies to effectively work as a solo QA on a larger scaled project.
Metal: Hellsinger VR 2023
Provided valuable feedback & insight from previous VR experiences.
Tales of the Shire TBA
Assisted with UX mockups for the mobile flow.
Coordinated with the UI artists & programmers to successfully provide design direction & vision.
BA(Hons) Game Design - 1st (74%) 2017 - 2020